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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/xzendd

Latest score list for #xzendd

an
anonymous a second ago
8'57''
sa
sandwich 11 minutes ago
3'49''
Re
Rehab 15 minutes ago
10'38''
ph
phone 33 minutes ago
19'6''
mo
motivation 50 minutes ago
9'17''
Ma
Mason 22 minutes ago
14'54''
br
brother an hour ago
4'7''
At
Attorney 55 minutes ago
16'50''
gu
guest an hour ago
9'25''
ou
outsource 41 minutes ago
11'25''

Latest score list for Mirror Akari

Bi
Bitcoin solved puzzle No#2k60y;
6'24''
he
healthcare solved puzzle No#pqdng;
12'16''
an
anonymous solved puzzle No#qyzn2;
5'46''
El
Elijah solved puzzle No#6wn8q;
15'24''
fi
fishing solved puzzle No#y91xp;
10'28''
me
medical solved puzzle No#y91xp;
10'57''
me
medical solved puzzle No#vvkq9;
6'6''
fi
finance solved puzzle No#8v6w2;
5'0''
gu
guest solved puzzle No#jpdk4;
9'35''
gu
guest solved puzzle No#6wxdj;
13'55''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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