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Anti-Knight Center Dot Kropki Sudoku(Expert) https://gridpuzzle.com/anti-knight-center-dot-kropki-sudoku/pw97g

Latest score list for #pw97g

gu
guest sekunti sitten
17'45''
an
anonymous 15 minuuttia sitten
5'45''
El
Elijah 28 minuuttia sitten
6'59''
Ga
Gas 40 minuuttia sitten
7'2''
Ab
Abigail 23 minuuttia sitten
7'3''
pe
petrol tunti sitten
11'34''
In
Internet tunti sitten
14'25''
gu
guest 2 tuntia sitten
7'45''
sa
sandwich 32 minuuttia sitten
11'48''
Wo
Workers tunti sitten
13'30''

Latest score list for Anti-Knight Center Dot Kropki Sudoku

sh
shopping solved puzzle No#rmgeg;
17'49''
an
anonymous solved puzzle No#4w0ke;
18'34''
in
intergration solved puzzle No#4w0ke;
11'35''
gu
guest solved puzzle No#8wme4;
17'18''
El
Elijah solved puzzle No#4we9e;
4'41''
Ol
Oliver solved puzzle No#n52xw;
18'12''
fi
finance solved puzzle No#n52xw;
3'21''
gu
guest solved puzzle No#16rrd;
16'1''
su
sundays dog solved puzzle No#rmgeg;
6'10''
an
anonymous solved puzzle No#wev42;
19'31''

How to play Anti-Knight Center Dot Kropki Sudoku

Anti-Knight Center Dot Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Center Dot Kropki Sudoku Additional Rules:

  • Center Dot is a variant of sudoku, where central cells of each region form an extra region. This region must contain digits 1 through 9.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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