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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/0x771

Latest score list for #0x771

ma
make money a second ago
8'4''
gu
guest 18 minutes ago
10'10''
an
anonymous 26 minutes ago
15'28''
Ab
Abigail 52 minutes ago
13'36''
an
anonymous 36 minutes ago
7'7''
gu
guest 25 minutes ago
10'56''
gu
guest 21 minutes ago
3'27''
Is
Isabella an hour ago
5'19''
an
anonymous 2 hours ago
17'0''
gu
guest an hour ago
17'15''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Wo
Workers solved puzzle No#4ww24;
7'4''
an
anonymous solved puzzle No#5kn78;
16'51''
Ja
James solved puzzle No#mn2y2;
5'59''
gu
guest solved puzzle No#21ee9;
11'13''
st
stock price solved puzzle No#zqqze;
12'37''
La
Lawsuit solved puzzle No#je7jy;
7'13''
an
anonymous solved puzzle No#eq2n4;
13'22''
an
anonymous solved puzzle No#mn2y2;
4'10''
an
anonymous solved puzzle No#xzj07;
18'26''
gu
guest solved puzzle No#weexy;
12'27''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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