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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/29e1d

Latest score list for #29e1d

gu
guest před sekundou
12'28''
te
technology 4 minutami před
4'27''
an
anonymous 27 minutami před
12'19''
gu
guest 53 minutami před
13'2''
gu
guest 37 minutami před
11'48''
an
anonymous před hodinou
14'26''
da
damage před hodinou
7'2''
se
settlements 47 minutami před
7'59''
Em
Emma před hodinou
15'9''
ma
makeup před hodinou
10'14''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#zqqze;
11'58''
fa
family solved puzzle No#0x5jr;
16'52''
gu
guest solved puzzle No#rmj21;
18'43''
ov
overtons solved puzzle No#je7jy;
5'37''
So
Sophia solved puzzle No#zqqze;
8'17''
de
degree solved puzzle No#0x5jr;
19'11''
fr
freelance solved puzzle No#5kn78;
5'39''
gu
guest solved puzzle No#4ww24;
4'49''
Ma
Mason solved puzzle No#0x5jr;
9'58''
pr
premium solved puzzle No#zvwqm;
12'50''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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