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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/7p4r9

Latest score list for #7p4r9

gu
guest секунду назад
17'59''
an
anonymous 19 минут назад
5'1''
ph
photography 38 минут назад
11'11''
ma
masters 17 минут назад
18'26''
gu
guest 28 минут назад
16'56''
gu
guest 48 минут назад
8'23''
Cl
Claim час назад
5'36''
mo
mortgage 55 минут назад
8'50''
an
anonymous час назад
12'22''
bu
business час назад
10'23''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

ou
outsource solved puzzle No#od98p;
15'56''
an
anonymous solved puzzle No#lzkme;
3'52''
Re
Rehab solved puzzle No#1nyg0;
12'2''
an
anonymous solved puzzle No#mnp0g;
12'25''
sp
specialist solved puzzle No#21xry;
12'24''
Am
Amelia solved puzzle No#overy;
9'22''
an
anonymous solved puzzle No#4nmn4;
14'57''
gu
guest solved puzzle No#kdqm4;
17'17''
se
settlements solved puzzle No#oyp41;
17'16''
La
Lawyer solved puzzle No#5612d;
6'48''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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