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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/9wpdw

Latest score list for #9wpdw

an
anonymous a second ago
11'7''
gu
guest 17 minutes ago
19'32''
Am
Amelia 26 minutes ago
15'23''
Cl
Claim 24 minutes ago
5'26''
Ol
Oliver an hour ago
13'55''
wo
workforce 29 minutes ago
6'20''
an
anonymous an hour ago
10'15''
El
Electricity 2 hours ago
13'53''
fa
family an hour ago
17'20''
gu
guest 2 hours ago
19'56''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Wo
Workers solved puzzle No#4ww24;
7'4''
an
anonymous solved puzzle No#5kn78;
16'51''
Ja
James solved puzzle No#mn2y2;
5'59''
gu
guest solved puzzle No#21ee9;
11'13''
st
stock price solved puzzle No#zqqze;
12'37''
La
Lawsuit solved puzzle No#je7jy;
7'13''
an
anonymous solved puzzle No#eq2n4;
13'22''
an
anonymous solved puzzle No#mn2y2;
4'10''
an
anonymous solved puzzle No#xzj07;
18'26''
gu
guest solved puzzle No#weexy;
12'27''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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