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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/ge960

Latest score list for #ge960

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guest a second ago
4'33''
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anonymous 8 minutes ago
13'52''
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technology 23 minutes ago
8'16''
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damage 34 minutes ago
3'42''
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finance 37 minutes ago
15'37''
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Mason an hour ago
7'59''
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James 25 minutes ago
10'37''
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5'52''
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7'30''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

gu
guest solved puzzle No#ekqng;
18'56''
ou
outsource solved puzzle No#8w2p5;
4'52''
re
restoration solved puzzle No#mnzjq;
10'11''
gu
guest solved puzzle No#6nqmx;
14'59''
be
betmgm solved puzzle No#7pqk9;
11'34''
Cl
Classes solved puzzle No#ekqng;
4'32''
gu
guest solved puzzle No#7pqk9;
16'40''
gu
guest solved puzzle No#ekqng;
7'19''
sp
specialist solved puzzle No#56yk8;
3'41''
so
software solved puzzle No#6nqmx;
14'26''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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