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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/pw26z

Latest score list for #pw26z

Do
Donate een seconde geleden
6'48''
be
betmgm 14 minuten geleden
6'32''
an
anonymous 29 minuten geleden
15'30''
Tr
Treatment 36 minuten geleden
15'36''
an
anonymous 25 minuten geleden
18'18''
gu
guest 57 minuten geleden
6'1''
La
Lawsuit een uur geleden
5'48''
re
realtor 2 uur geleden
5'15''
gu
guest een uur geleden
16'40''
pe
petrol 30 minuten geleden
3'38''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#zqqze;
11'58''
fa
family solved puzzle No#0x5jr;
16'52''
gu
guest solved puzzle No#rmj21;
18'43''
ov
overtons solved puzzle No#je7jy;
5'37''
So
Sophia solved puzzle No#zqqze;
8'17''
de
degree solved puzzle No#0x5jr;
19'11''
fr
freelance solved puzzle No#5kn78;
5'39''
gu
guest solved puzzle No#4ww24;
4'49''
Ma
Mason solved puzzle No#0x5jr;
9'58''
pr
premium solved puzzle No#zvwqm;
12'50''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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