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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/zvk4e

Latest score list for #zvk4e

se
semrush a second ago
13'25''
ma
make money 10 minutes ago
5'40''
Ev
Evelyn 24 minutes ago
17'53''
wo
workforce 38 minutes ago
11'21''
gu
guest 50 minutes ago
19'1''
da
damage an hour ago
4'56''
an
anonymous an hour ago
7'2''
an
anonymous 2 hours ago
14'30''
an
anonymous an hour ago
17'45''
gu
guest 45 minutes ago
18'45''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

da
damage solved puzzle No#w8gr0;
13'0''
Bi
Bitcoin solved puzzle No#ppdpg;
6'21''
gu
guest solved puzzle No#5w89r;
9'5''
ma
masters solved puzzle No#204p8;
19'53''
Lo
Loans solved puzzle No#y11wk;
15'2''
wa
warranty solved puzzle No#y16j6;
13'25''
gu
guest solved puzzle No#w8gr0;
5'18''
gu
guest solved puzzle No#5w89r;
7'46''
Pr
Prestashop solved puzzle No#zg25y;
12'26''
an
anonymous solved puzzle No#204p8;
3'46''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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