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Anti-Knight Hyper Kropki Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/xzzed

Latest score list for #xzzed

bl
blackboard a second ago
5'13''
be
beauty 4 minutes ago
17'37''
su
sundays dog 38 minutes ago
3'47''
gu
guest 33 minutes ago
13'10''
Ev
Evelyn 55 minutes ago
14'30''
wa
warranty 39 minutes ago
6'53''
Cl
Classes 42 minutes ago
18'1''
ma
majority 52 minutes ago
5'2''
an
anonymous 44 minutes ago
9'48''
an
anonymous an hour ago
19'25''

Latest score list for Anti-Knight Hyper Kropki Sudoku

Ab
Abigail solved puzzle No#9w5d0;
15'50''
te
teriyaki solved puzzle No#7p4xm;
11'38''
sa
sandwich solved puzzle No#7p4xm;
18'31''
gu
guest solved puzzle No#7p4xm;
13'47''
ma
magento solved puzzle No#lxrjp;
17'58''
Wo
Workers solved puzzle No#pngm0;
4'39''
an
anonymous solved puzzle No#7p4xm;
5'13''
an
anonymous solved puzzle No#eqjd2;
18'2''
Ol
Oliver solved puzzle No#mng0g;
3'29''
Is
Isabella solved puzzle No#rery4;
11'39''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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