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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/0x82w

Latest score list for #0x82w

Re
Rehab vor einer Sekunde
11'59''
an
anonymous vor 17 Minuten
4'52''
cr
credit vor 22 Minuten
15'12''
Ev
Evelyn vor 28 Minuten
8'46''
Sh
Shopify vor einer Stunde
9'21''
Cl
Claim vor 48 Minuten
13'16''
Li
Liam vor einer Stunde
7'51''
se
semrush vor einer Stunde
3'27''
Pa
Paintless vor einer Stunde
19'45''
Re
Recovery vor einer Stunde
16'25''

Latest score list for Anti-knight Hyper Rossini Sudoku

br
brother solved puzzle No#0x9dg;
4'28''
Sh
Shopify solved puzzle No#82m04;
3'21''
da
damage solved puzzle No#qmk1v;
17'28''
gu
guest solved puzzle No#mnxp2;
11'58''
gu
guest solved puzzle No#1ngmk;
6'29''
an
anonymous solved puzzle No#82m04;
8'51''
an
anonymous solved puzzle No#6n8z5;
17'24''
an
anonymous solved puzzle No#21qmy;
14'52''
Ha
Hail car solved puzzle No#qmk1v;
3'37''
an
anonymous solved puzzle No#0x9dg;
12'46''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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