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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/1n4er

Latest score list for #1n4er

Is
Isabella před sekundou
11'0''
se
settlements 15 minutami před
19'4''
bl
blackboard 24 minutami před
17'24''
br
brother 27 minutami před
18'2''
In
Investing 40 minutami před
13'53''
Is
Isabella před hodinou
12'32''
wa
warranty před hodinou
16'54''
Ga
Gas 31 minutami před
8'10''
gu
guest před hodinou
13'46''
an
anonymous 2 hodinami před
18'10''

Latest score list for Anti-knight Hyper Rossini Sudoku

Fi
Fitness solved puzzle No#4n4d8;
14'44''
an
anonymous solved puzzle No#21zy5;
15'16''
bl
blackboard solved puzzle No#jem0e;
6'45''
gu
guest solved puzzle No#eqdy2;
12'37''
an
anonymous solved puzzle No#9wvnw;
18'25''
Re
Rehab solved puzzle No#xz4wp;
6'18''
In
Internet solved puzzle No#zvzpr;
8'35''
gu
guest solved puzzle No#pn750;
16'39''
an
anonymous solved puzzle No#v0jey;
12'4''
gu
guest solved puzzle No#xzdq7;
12'4''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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