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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/5618w

Latest score list for #5618w

gu
guest a second ago
13'9''
se
sell cash 5 minutes ago
4'3''
gu
guest 20 minutes ago
6'54''
so
software 47 minutes ago
18'34''
gu
guest 41 minutes ago
10'38''
mo
mortgage an hour ago
18'19''
da
damage an hour ago
17'26''
gu
guest an hour ago
19'44''
pr
programs 2 hours ago
12'1''
Cl
Classes an hour ago
7'12''

Latest score list for Anti-knight Hyper Rossini Sudoku

Wo
Workers solved puzzle No#kdjp2;
12'39''
So
Sophia solved puzzle No#kdjp2;
16'25''
st
stock price solved puzzle No#pn7kj;
12'30''
an
anonymous solved puzzle No#pn7kj;
8'45''
se
semrush solved puzzle No#eqdk4;
9'59''
pr
premium solved puzzle No#1nr09;
7'44''
Cl
Claim solved puzzle No#qmp7g;
19'29''
ou
outsource solved puzzle No#820k2;
7'44''
Wo
Workers solved puzzle No#je2w9;
8'19''
Pa
Paintless solved puzzle No#4n0ge;
18'54''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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