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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/dnww2

Latest score list for #dnww2

gu
guest há um segundo
17'12''
Ch
Charlotte 13 minutos atrás
10'40''
ma
make money 18 minutos atrás
9'43''
Ab
Abigail 15 minutos atrás
14'24''
Tr
Treatment há uma hora
16'57''
an
anonymous 29 minutos atrás
13'50''
re
refinancing 21 minutos atrás
8'25''
do
doctors há uma hora
10'1''
wo
workforce 2 horas atrás
4'16''
Cl
Classes 35 minutos atrás
8'56''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#37mmm;
11'5''
Av
Ava solved puzzle No#3e4v4;
3'25''
bu
business solved puzzle No#l4p14;
14'39''
gu
guest solved puzzle No#3jxz9;
17'21''
Ur
Urgent solved puzzle No#okgkm;
8'28''
gu
guest solved puzzle No#lzxdm;
11'44''
fa
farmstand solved puzzle No#lmx1g;
16'54''
El
Electricity solved puzzle No#lmvp2;
8'0''
an
anonymous solved puzzle No#l8n62;
9'15''
fi
finance solved puzzle No#lp7r0;
8'7''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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