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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/g4gq1

Latest score list for #g4gq1

an
anonymous a second ago
18'2''
ma
masters 10 minutes ago
8'55''
gu
guest 17 minutes ago
15'42''
an
anonymous 46 minutes ago
9'29''
Tr
Treatment 26 minutes ago
15'45''
Co
Conference 47 minutes ago
17'4''
wa
warranty an hour ago
7'49''
gu
guest 41 minutes ago
19'22''
te
teriyaki 54 minutes ago
17'29''
my
myloancare 2 hours ago
12'16''

Latest score list for Anti-knight Hyper Rossini Sudoku

Pr
Prestashop solved puzzle No#n3en3;
6'45''
ov
overtons solved puzzle No#l8xn4;
9'55''
he
healthcare solved puzzle No#3nmz9;
14'14''
We
Weight loss solved puzzle No#lx8p1;
7'37''
Tr
Treatment solved puzzle No#l8xn4;
16'41''
cr
credit solved puzzle No#l4wz8;
17'4''
gu
guest solved puzzle No#lrq6g;
14'23''
gu
guest solved puzzle No#3jzyo;
17'56''
Sh
Shopify solved puzzle No#3nmz9;
17'21''
an
anonymous solved puzzle No#lx8p1;
12'40''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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