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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lm7e2

Latest score list for #lm7e2

an
anonymous a second ago
14'39''
Ev
Evelyn 15 minutes ago
10'23''
in
injury 28 minutes ago
11'8''
Ab
Abigail 19 minutes ago
15'29''
gu
guest 28 minutes ago
9'34''
de
degree an hour ago
14'1''
la
lawyer an hour ago
6'6''
Lo
Loans 37 minutes ago
10'9''
gu
guest an hour ago
14'49''
an
anonymous 2 hours ago
15'32''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#okv84;
3'55''
gu
guest solved puzzle No#l4ewe;
17'1''
Cl
Claim solved puzzle No#lr5ny;
10'24''
sh
shopping solved puzzle No#lr7x4;
16'37''
fa
farmstand solved puzzle No#9ww50;
18'27''
sp
specialist solved puzzle No#7p6w1;
6'59''
gu
guest solved puzzle No#3jv5e;
16'43''
in
injury solved puzzle No#37z7k;
7'21''
sp
specialist solved puzzle No#3jyg9;
14'26''
se
semrush solved puzzle No#3e12g;
14'32''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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