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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lpd4z

Latest score list for #lpd4z

re
refinancing há um segundo
10'8''
At
Attorney 15 minutos atrás
5'25''
Ev
Evelyn 31 minutos atrás
14'52''
Is
Isabella 52 minutos atrás
15'30''
an
anonymous 44 minutos atrás
13'10''
re
realtor 45 minutos atrás
17'20''
Sh
Shopify 57 minutos atrás
8'11''
gu
guest há uma hora
7'35''
Ol
Olivia há uma hora
11'3''
gu
guest 2 horas atrás
16'58''

Latest score list for Anti-knight Hyper Rossini Sudoku

re
recovery solved puzzle No#31nqk;
10'46''
an
anonymous solved puzzle No#l98xx;
4'48''
mo
mortgage solved puzzle No#ov1v4;
15'57''
Ev
Evelyn solved puzzle No#31j40;
13'24''
be
betmgm solved puzzle No#ov8vy;
12'6''
in
injury solved puzzle No#okmzm;
4'3''
an
anonymous solved puzzle No#lzq1r;
13'59''
br
brother solved puzzle No#okmzm;
12'55''
El
Electricity solved puzzle No#lzq1r;
15'32''
st
stock price solved puzzle No#316qr;
16'7''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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