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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/ov1v4

Latest score list for #ov1v4

te
technology a second ago
14'45''
La
Lawsuit 17 minutes ago
15'44''
gu
guest 30 minutes ago
15'23''
an
anonymous 44 minutes ago
18'31''
do
doctors an hour ago
9'43''
an
anonymous 19 minutes ago
11'15''
an
anonymous 53 minutes ago
6'37''
an
anonymous 44 minutes ago
4'42''
Pa
Paintless an hour ago
3'30''
gu
guest 2 hours ago
13'54''

Latest score list for Anti-knight Hyper Rossini Sudoku

Au
Automotive solved puzzle No#eqd54;
16'24''
gu
guest solved puzzle No#4n405;
14'36''
in
intergration solved puzzle No#qm782;
10'34''
gu
guest solved puzzle No#0x4x2;
16'36''
Ja
James solved puzzle No#g45v0;
6'52''
gu
guest solved puzzle No#4n4m4;
12'28''
an
anonymous solved puzzle No#yqn1n;
17'41''
gu
guest solved puzzle No#mn482;
7'5''
Mi
Mia solved puzzle No#4n405;
12'33''
Cl
Classes solved puzzle No#7pzwj;
17'12''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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