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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lx0kp

Latest score list for #lx0kp

gu
guest a second ago
8'43''
li
lightroom 19 minutes ago
10'42''
an
anonymous 31 minutes ago
7'41''
in
injury 50 minutes ago
13'47''
re
realtor 51 minutes ago
14'31''
cr
credit 36 minutes ago
19'50''
an
anonymous an hour ago
16'1''
gu
guest 41 minutes ago
17'33''
re
realtor 2 hours ago
4'39''
In
Internet 2 hours ago
9'9''

Latest score list for Anti-knight Hyper Rossini Sudoku

ch
chocolate solved puzzle No#lqn0q;
15'5''
gu
guest solved puzzle No#l5r03;
6'38''
se
sell cash solved puzzle No#oy1e9;
6'53''
an
anonymous solved puzzle No#ovg14;
18'10''
re
realtor solved puzzle No#3ene7;
6'46''
gu
guest solved puzzle No#3ene7;
15'15''
Ma
Mason solved puzzle No#ovg14;
9'41''
gu
guest solved puzzle No#l5r03;
15'45''
fr
freelance solved puzzle No#l5z5r;
8'12''
de
degree solved puzzle No#lrp0y;
14'7''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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