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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/od6g2

Latest score list for #od6g2

an
anonymous před sekundou
7'2''
be
beauty 12 minutami před
18'33''
gu
guest 24 minutami před
13'17''
de
degree 51 minutami před
9'12''
La
Lawsuit 59 minutami před
17'48''
gu
guest 33 minutami před
17'13''
gu
guest 51 minutami před
14'12''
so
social před hodinou
10'10''
Re
Recovery před hodinou
13'26''
an
anonymous 2 hodinami před
7'31''

Latest score list for Anti-knight Hyper Rossini Sudoku

ph
photography solved puzzle No#eq7k4;
12'33''
mo
mortgage solved puzzle No#dn72v;
10'39''
an
anonymous solved puzzle No#21mwy;
4'54''
pe
petrol solved puzzle No#21mg9;
19'29''
an
anonymous solved puzzle No#dn92v;
9'4''
su
sundays dog solved puzzle No#xzdvx;
18'26''
ma
masters solved puzzle No#je289;
13'50''
ma
masters solved puzzle No#revq1;
10'12''
Pa
Paintless solved puzzle No#21z0d;
9'41''
gu
guest solved puzzle No#eq8j4;
17'9''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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