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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/re7gj

Latest score list for #re7gj

Sh
Shopify sekunti sitten
6'39''
te
technology 8 minuuttia sitten
14'34''
pr
programs 22 minuuttia sitten
7'31''
pe
petrol 37 minuuttia sitten
16'29''
Ur
Urgent tunti sitten
8'45''
Au
Automotive 57 minuuttia sitten
7'13''
an
anonymous 55 minuuttia sitten
4'47''
gu
guest tunti sitten
8'13''
an
anonymous 2 tuntia sitten
16'0''
so
social 41 minuuttia sitten
15'48''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#reqg0;
9'55''
Li
Liam solved puzzle No#re554;
6'3''
Fi
Fitness solved puzzle No#wry9y;
12'48''
fi
finance solved puzzle No#qmkmq;
18'42''
gu
guest solved puzzle No#wrjgk;
14'24''
an
anonymous solved puzzle No#56p90;
5'54''
Ja
James solved puzzle No#21728;
4'16''
Pa
Paintless solved puzzle No#825x5;
12'23''
an
anonymous solved puzzle No#reqg0;
15'43''
so
software solved puzzle No#wrjgk;
4'44''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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