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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/rep00

Latest score list for #rep00

gu
guest a second ago
6'15''
gu
guest 11 minutes ago
15'17''
re
relief 14 minutes ago
8'34''
bl
blackboard 18 minutes ago
18'18''
Em
Emma an hour ago
9'5''
Ur
Urgent 57 minutes ago
13'14''
Sh
Shopify 29 minutes ago
9'13''
gu
guest an hour ago
4'44''
an
anonymous 2 hours ago
18'4''
re
refinancing 2 hours ago
15'15''

Latest score list for Anti-knight Hyper Rossini Sudoku

So
Sophia solved puzzle No#3jxz9;
4'46''
be
betmgm solved puzzle No#3jzee;
8'3''
re
repair solved puzzle No#lp7r0;
15'21''
an
anonymous solved puzzle No#3e4v4;
7'25''
Ol
Oliver solved puzzle No#okgkm;
10'58''
Re
Rehab solved puzzle No#3jxz9;
13'51''
an
anonymous solved puzzle No#l9mr0;
16'29''
Tr
Trading solved puzzle No#lzk5r;
7'39''
an
anonymous solved puzzle No#3jzee;
9'31''
ph
photography solved puzzle No#l0eyw;
18'38''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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