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Anti-Knight Irregular Kropki Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/ejrd2

Latest score list for #ejrd2

an
anonymous a second ago
18'44''
gu
guest 19 minutes ago
13'19''
gu
guest 21 minutes ago
18'19''
El
Electricity 42 minutes ago
12'26''
Ol
Oliver 23 minutes ago
10'10''
da
damage 33 minutes ago
5'15''
cr
credit an hour ago
10'35''
in
injury 2 hours ago
16'42''
an
anonymous an hour ago
18'52''
La
Lawyer 2 hours ago
12'17''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

gu
guest solved puzzle No#vrnpd;
18'17''
Re
Rehab solved puzzle No#9en7q;
17'3''
gu
guest solved puzzle No#pw46j;
4'14''
Pr
Prestashop solved puzzle No#vrnpd;
9'28''
la
lawyer solved puzzle No#7jg1j;
4'42''
so
social solved puzzle No#9eyqq;
6'55''
be
betmgm solved puzzle No#gej11;
10'35''
So
Sophia solved puzzle No#ekgk2;
16'49''
ma
majority solved puzzle No#ekgk2;
10'45''
gu
guest solved puzzle No#7jg1j;
6'48''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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