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Anti-knight Hyper Frame Sudoku(Evil) https://gridpuzzle.com/anti-knight-win-frame-sudoku/0x462

Latest score list for #0x462

gu
guest a second ago
13'37''
gu
guest 5 minutes ago
18'54''
sp
specialist 24 minutes ago
16'35''
El
Electricity 27 minutes ago
15'4''
se
semrush 34 minutes ago
7'37''
an
anonymous 28 minutes ago
6'38''
fa
family an hour ago
5'54''
bu
business an hour ago
18'12''
Pa
Paintless an hour ago
16'20''
ou
outsource 2 hours ago
11'6''

Latest score list for Anti-knight Hyper Frame Sudoku

Ja
James solved puzzle No#zv9jr;
5'39''
Re
Rehab solved puzzle No#7pvmk;
16'53''
an
anonymous solved puzzle No#kdk01;
7'18''
an
anonymous solved puzzle No#21zwy;
6'2''
se
semrush solved puzzle No#zv76v;
13'36''
in
injury solved puzzle No#0xwz2;
17'14''
an
anonymous solved puzzle No#zv9jr;
14'58''
gu
guest solved puzzle No#6ngm5;
17'41''
gu
guest solved puzzle No#56768;
6'25''
an
anonymous solved puzzle No#yq201;
10'9''

How to play Anti-knight Hyper Frame Sudoku

** Anti-knight Hyper Frame Sudoku Rules**

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

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