37
14
17
20
10
17
42
6
18
11
17
7
7
41
24
9
33
9
6
11
17
17
5
35
4
26
25
8
22
31
20
11
27
17
31
16
25
20
16
17
37
6
4
3
8
9
9
16
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17
8
8
9
9
12
4
7
13
17
10
15
22
4
1
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3
4
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6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/014rw

Latest score list for #014rw

gu
guest a second ago
19'26''
Ga
Gas 7 minutes ago
9'9''
Ol
Oliver 7 minutes ago
17'44''
an
anonymous 24 minutes ago
12'29''
gu
guest 25 minutes ago
16'4''
gu
guest an hour ago
9'39''
gu
guest an hour ago
8'13''
gu
guest 2 hours ago
7'24''
an
anonymous an hour ago
8'8''
an
anonymous 2 hours ago
17'14''

Latest score list for Kakuro

gu
guest solved puzzle No#8zxde;
18'15''
an
anonymous solved puzzle No#zg1my;
4'56''
an
anonymous solved puzzle No#v8qrz;
11'11''
Tr
Trading solved puzzle No#ppknj;
11'1''
su
sundays dog solved puzzle No#y1211;
5'12''
cr
credit solved puzzle No#v8yqk;
14'23''
fi
fishing solved puzzle No#20gpz;
10'7''
Ab
Abigail solved puzzle No#7r851;
15'59''
la
lawyer solved puzzle No#8zxde;
19'37''
gu
guest solved puzzle No#pp0nr;
6'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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