7
4
14
14
15
16
17
10
6
1
25
16
13
11
2
9
36
4
5
3
22
8
1
7
9
4
16
22
9
6
16
9
8
11
2
22
6
1
14
21
28
7
22
12
7
29
8
21
3
27
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24
6
8
1
7
11
6
4
10
7
3
4
5
17
7
12
4
31
6
8
4
8
12
7
21
1
6
5
4
1
4
3
8
9
1
2
3
4
5
6
7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/087q8

Latest score list for #087q8

gu
guest a second ago
7'6''
an
anonymous 12 minutes ago
17'10''
La
Lawsuit 26 minutes ago
9'13''
Au
Automotive 33 minutes ago
10'6''
da
damage 59 minutes ago
10'45''
an
anonymous an hour ago
7'15''
do
doctors 46 minutes ago
19'35''
so
software 2 hours ago
17'25''
my
myloancare an hour ago
8'34''
pe
petrol an hour ago
14'3''

Latest score list for Kakuro

an
anonymous solved puzzle No#dmx10;
13'31''
Wo
Workers solved puzzle No#dmw07;
13'31''
gu
guest solved puzzle No#dmw07;
17'57''
Ur
Urgent solved puzzle No#jner1;
9'16''
ph
phone solved puzzle No#w8yqk;
14'4''
an
anonymous solved puzzle No#w8zky;
8'3''
Ol
Oliver solved puzzle No#dmw07;
18'52''
de
degree solved puzzle No#w8yqk;
8'51''
Co
Conference solved puzzle No#qznge;
18'21''
an
anonymous solved puzzle No#w8z1y;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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