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Kakuro(Evil) https://gridpuzzle.com/kakuro/09eg1

Latest score list for #09eg1

la
lawyer a second ago
12'53''
me
medical 14 minutes ago
18'40''
an
anonymous 35 minutes ago
15'13''
re
repair 45 minutes ago
19'13''
ph
phone 20 minutes ago
8'38''
Cl
Classes 32 minutes ago
13'43''
Ja
Jacob 45 minutes ago
4'21''
Ch
Charlotte 35 minutes ago
11'26''
Be
Benjamin an hour ago
10'18''
Pa
Paintless an hour ago
12'58''

Latest score list for Kakuro

Em
Emma solved puzzle No#q2jp9;
16'36''
me
medical solved puzzle No#gykev;
3'51''
Ol
Olivia solved puzzle No#87n04;
4'45''
gu
guest solved puzzle No#n8njk;
18'52''
gu
guest solved puzzle No#77yk4;
16'31''
fa
farmstand solved puzzle No#77yk4;
6'51''
gu
guest solved puzzle No#77yk4;
13'20''
me
medical solved puzzle No#26zp5;
11'39''
my
myloancare solved puzzle No#q2jp9;
17'40''
gu
guest solved puzzle No#3ed2l;
17'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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