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Kakuro(Medium) https://gridpuzzle.com/kakuro/0xv18

Latest score list for #0xv18

Fi
Fitness a second ago
16'0''
gu
guest 5 minutes ago
19'11''
ov
overtons 31 minutes ago
15'38''
an
anonymous 20 minutes ago
18'12''
gu
guest 25 minutes ago
12'28''
so
software an hour ago
17'4''
pr
programs 30 minutes ago
10'30''
Ha
Hail car 2 hours ago
9'40''
an
anonymous an hour ago
12'21''
so
social an hour ago
8'2''

Latest score list for Kakuro

de
degree solved puzzle No#k9vzq;
11'46''
Ol
Oliver solved puzzle No#7ne41;
4'8''
su
sundays dog solved puzzle No#2kjzy;
17'35''
gu
guest solved puzzle No#1grek;
16'48''
an
anonymous solved puzzle No#2kjzy;
7'34''
Is
Isabella solved puzzle No#m61nq;
10'48''
gu
guest solved puzzle No#nw7n9;
19'9''
Pa
Paintless solved puzzle No#nw7n9;
4'24''
an
anonymous solved puzzle No#m6zn2;
11'33''
gu
guest solved puzzle No#k9vzq;
12'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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