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Kakuro(Evil) https://gridpuzzle.com/kakuro/0z0n2

Latest score list for #0z0n2

bl
blackboard a second ago
17'1''
gu
guest 10 minutes ago
5'47''
an
anonymous 26 minutes ago
14'52''
ma
majority 59 minutes ago
4'10''
te
technology an hour ago
3'34''
an
anonymous an hour ago
14'47''
an
anonymous an hour ago
4'53''
Fi
Fitness an hour ago
14'50''
pr
programs an hour ago
5'21''
gu
guest 2 hours ago
4'9''

Latest score list for Kakuro

gu
guest solved puzzle No#xz7v1;
13'9''
ch
chocolate solved puzzle No#qmy9e;
4'29''
In
Investing solved puzzle No#0x922;
12'44''
gu
guest solved puzzle No#v0vzz;
14'31''
Ev
Evelyn solved puzzle No#qnqq9;
15'37''
mo
motivation solved puzzle No#dnwej;
17'23''
We
Weight loss solved puzzle No#k62g2;
19'8''
cr
crackstreams solved puzzle No#4de85;
17'29''
At
Attorney solved puzzle No#4d61g;
11'45''
Sh
Shopify solved puzzle No#xz7v1;
18'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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