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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/0z59w

Latest score list for #0z59w

gu
guest 한 초 전
11'5''
ch
chocolate 9 분 전
15'20''
gu
guest 33 분 전
7'58''
sh
shopping 37 분 전
3'24''
an
anonymous 한 시간 전
17'18''
gu
guest 24 분 전
12'0''
Lo
Loans 49 분 전
14'19''
gu
guest 29 분 전
12'11''
gu
guest 한 시간 전
15'36''
gu
guest 한 시간 전
5'28''

Latest score list for Kakuro

ph
photography solved puzzle No#l47j4;
5'17''
an
anonymous solved puzzle No#odm7p;
12'57''
gu
guest solved puzzle No#odm7p;
13'58''
an
anonymous solved puzzle No#lmejr;
3'28''
gu
guest solved puzzle No#lxm28;
11'59''
gu
guest solved puzzle No#lgyp2;
5'31''
gu
guest solved puzzle No#l4kwp;
16'43''
Wo
Workers solved puzzle No#ov4g9;
10'38''
an
anonymous solved puzzle No#l4kwp;
10'45''
an
anonymous solved puzzle No#l8dqk;
9'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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