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Kakuro(Evil) https://gridpuzzle.com/kakuro/199jr

Latest score list for #199jr

an
anonymous för en sekund sedan
18'20''
gu
guest 5 minuter sedan
15'27''
Ur
Urgent 22 minuter sedan
17'2''
se
settlements 35 minuter sedan
3'40''
gu
guest 28 minuter sedan
6'19''
so
software för en timme sedan
19'11''
Pa
Paintless för en timme sedan
6'51''
gu
guest för en timme sedan
8'24''
st
stock price 31 minuter sedan
6'54''
ov
overtons 30 minuter sedan
14'44''

Latest score list for Kakuro

La
Lawsuit solved puzzle No#4nxme;
7'22''
an
anonymous solved puzzle No#vrw2z;
5'19''
an
anonymous solved puzzle No#ekj64;
11'4''
gu
guest solved puzzle No#k85q5;
16'1''
an
anonymous solved puzzle No#4wjj5;
4'0''
gu
guest solved puzzle No#jez55;
8'46''
be
beauty solved puzzle No#dpwkv;
17'36''
gu
guest solved puzzle No#rm8ry;
3'41''
ma
make money solved puzzle No#k85q5;
19'45''
Ol
Olivia solved puzzle No#vrw2z;
18'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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