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Kakuro(Evil) https://gridpuzzle.com/kakuro/1p6dk

Latest score list for #1p6dk

an
anonymous för en sekund sedan
11'37''
pr
premium 17 minuter sedan
13'6''
an
anonymous 33 minuter sedan
7'57''
an
anonymous 42 minuter sedan
12'40''
Lo
Logan 32 minuter sedan
4'5''
so
software 55 minuter sedan
14'1''
Am
Amelia för en timme sedan
8'47''
an
anonymous för en timme sedan
15'48''
an
anonymous 2 timmar sedan
18'7''
gu
guest 2 timmar sedan
6'46''

Latest score list for Kakuro

mo
mortgage solved puzzle No#odrjj;
18'51''
fr
freelance solved puzzle No#lmky2;
4'53''
so
social solved puzzle No#374vm;
16'25''
bl
blackboard solved puzzle No#o62dq;
5'51''
an
anonymous solved puzzle No#l47q8;
17'5''
Be
Benjamin solved puzzle No#3ngm5;
6'20''
yo
youtube solved puzzle No#3ngm5;
3'37''
gu
guest solved puzzle No#3wd6k;
15'53''
gu
guest solved puzzle No#37vp4;
12'0''
gu
guest solved puzzle No#374vm;
16'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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