4
38
21
4
35
32
7
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20
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14
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13
21
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23
14
7
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14
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7
17
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6
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14
15
4
36
9
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29
4
6
2
8
1
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6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/292y9

Latest score list for #292y9

fr
freelance a second ago
5'13''
Lo
Logan 9 minutes ago
8'58''
gu
guest 27 minutes ago
17'54''
gu
guest 50 minutes ago
15'35''
Is
Isabella an hour ago
10'41''
pr
premium an hour ago
9'35''
sp
specialist an hour ago
3'34''
gu
guest an hour ago
17'14''
Li
Liam an hour ago
4'39''
an
anonymous an hour ago
7'15''

Latest score list for Kakuro

sh
shopping solved puzzle No#0pr6g;
5'43''
gu
guest solved puzzle No#4dqde;
5'44''
pr
programs solved puzzle No#2pv25;
19'51''
me
medical solved puzzle No#2pv25;
5'59''
se
semrush solved puzzle No#4d27p;
12'35''
gu
guest solved puzzle No#rpnm0;
14'28''
gu
guest solved puzzle No#zyd0m;
10'56''
Tr
Trading solved puzzle No#65jqr;
8'16''
bl
blackboard solved puzzle No#m8wpq;
16'48''
Tr
Treatment solved puzzle No#0pr6g;
6'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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