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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pevd

Latest score list for #2pevd

gu
guest il y a une seconde
15'49''
Pr
Prestashop il y a 8 minutes
16'38''
an
anonymous il y a 14 minutes
15'49''
gu
guest il y a 52 minutes
7'47''
gu
guest il y a 44 minutes
4'52''
No
Noah il y a une heure
19'43''
gu
guest il y a une heure
15'52''
So
Sophia il y a une heure
10'1''
he
healthcare il y a 2 heures
14'28''
an
anonymous il y a 2 heures
18'25''

Latest score list for Kakuro

an
anonymous solved puzzle No#k1rx5;
13'38''
se
semrush solved puzzle No#26549;
17'43''
gu
guest solved puzzle No#95x2q;
18'34''
sh
shopping solved puzzle No#odxj3;
6'41''
re
repair solved puzzle No#jgpk4;
17'11''
Re
Recovery solved puzzle No#z06yv;
14'47''
mo
mortgage solved puzzle No#5256r;
10'46''
Cl
Classes solved puzzle No#26559;
15'26''
gu
guest solved puzzle No#95x2q;
14'48''
gu
guest solved puzzle No#gymkv;
15'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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