21
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31
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41
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20
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41
7
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35
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22
6
9
25
14
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12
27
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21
14
13
12
30
2
22
8
21
20
5
12
1
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5
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/45964

Latest score list for #45964

gu
guest před sekundou
10'36''
gu
guest 10 minutami před
8'6''
an
anonymous 14 minutami před
4'1''
gu
guest 44 minutami před
11'30''
do
doctors 34 minutami před
11'34''
Ha
Hail car 29 minutami před
14'23''
sa
sandwich 48 minutami před
6'21''
pr
programs před hodinou
13'40''
pe
petrol 52 minutami před
15'39''
Pr
Prestashop 43 minutami před
18'45''

Latest score list for Kakuro

mo
motivation solved puzzle No#19p89;
18'29''
Tr
Treatment solved puzzle No#d0xj0;
14'2''
so
software solved puzzle No#rr44y;
8'13''
ch
chocolate solved puzzle No#6ywnj;
18'29''
La
Lawyer solved puzzle No#ennek;
5'7''
se
settlements solved puzzle No#vnq84;
8'28''
st
stock price solved puzzle No#wyk1e;
17'40''
Li
Liam solved puzzle No#rr44y;
12'50''
ph
photography solved puzzle No#rr44y;
14'36''
gu
guest solved puzzle No#4k7pp;
15'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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