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Kakuro(Evil) https://gridpuzzle.com/kakuro/4k2rp

Latest score list for #4k2rp

gu
guest a second ago
8'52''
mo
motivation 7 minutes ago
10'1''
de
degree 13 minutes ago
4'58''
gu
guest 30 minutes ago
19'45''
an
anonymous 29 minutes ago
8'36''
gu
guest an hour ago
17'17''
La
Lawyer an hour ago
3'56''
gu
guest an hour ago
10'6''
an
anonymous 53 minutes ago
15'16''
In
Investing 2 hours ago
15'58''

Latest score list for Kakuro

ou
outsource solved puzzle No#dd0kv;
19'47''
gu
guest solved puzzle No#7nv8j;
13'33''
Ev
Evelyn solved puzzle No#zgw7v;
16'0''
Is
Isabella solved puzzle No#01g88;
19'41''
Re
Recovery solved puzzle No#ex0kk;
10'40''
Li
Liam solved puzzle No#9gk80;
16'16''
fa
family solved puzzle No#wpmmq;
17'1''
Pa
Paintless solved puzzle No#6w5w5;
14'59''
an
anonymous solved puzzle No#8vdmk;
9'37''
my
myloancare solved puzzle No#wpmmq;
4'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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