11
13
17
23
13
25
42
22
15
13
39
8
11
22
17
10
17
6
15
13
6
12
6
3
9
9
5
13
11
5
37
11
3
6
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/x9d0p

Latest score list for #x9d0p

gu
guest a second ago
12'30''
gu
guest 15 minutes ago
6'57''
La
Lawsuit 32 minutes ago
18'45''
gu
guest 49 minutes ago
14'20''
bu
business 27 minutes ago
10'6''
an
anonymous an hour ago
8'9''
Fi
Fitness an hour ago
5'40''
gu
guest an hour ago
12'39''
su
sundays dog an hour ago
11'41''
an
anonymous an hour ago
9'4''

Latest score list for Kakuro

an
anonymous solved puzzle No#8v68x;
17'46''
re
repair solved puzzle No#d0j72;
17'14''
Pa
Paintless solved puzzle No#vv8m4;
3'50''
Ol
Oliver solved puzzle No#1g59r;
3'31''
an
anonymous solved puzzle No#q40x2;
13'35''
mo
mortgage solved puzzle No#vv8m4;
14'4''
Be
Benjamin solved puzzle No#z5emv;
9'21''
gu
guest solved puzzle No#jpnwe;
9'54''
fr
freelance solved puzzle No#z5emv;
6'9''
gu
guest solved puzzle No#1g59r;
3'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024