30
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15
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40
10
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12
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6
9
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10
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7
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4
15
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11
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16
6
39
6
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1
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3
4
5
6
7
8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/4k6ve

Latest score list for #4k6ve

Lo
Loans 剛剛
10'26''
in
injury 8分鐘前
5'30''
gu
guest 17分鐘前
12'6''
ma
magento 32分鐘前
19'49''
gu
guest 19分鐘前
11'32''
re
recovery 一小時前
14'47''
li
lightroom 一小時前
6'58''
Co
Conference 2小時前
11'25''
li
lightroom 一小時前
5'51''
an
anonymous 2小時前
8'8''

Latest score list for Kakuro

mo
motivation solved puzzle No#okze4;
4'30''
Av
Ava solved puzzle No#lzm7y;
15'25''
Lo
Logan solved puzzle No#lpky0;
15'51''
in
injury solved puzzle No#lqpqq;
4'7''
an
anonymous solved puzzle No#lxjxd;
14'3''
an
anonymous solved puzzle No#okme4;
3'52''
an
anonymous solved puzzle No#lxjxd;
19'47''
gu
guest solved puzzle No#l9zpr;
5'53''
gu
guest solved puzzle No#lpd6j;
8'42''
sp
specialist solved puzzle No#lpky0;
19'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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