31
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38
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22
1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/55xe9

Latest score list for #55xe9

su
sundays dog a second ago
6'30''
In
Investing 9 minutes ago
8'21''
Av
Ava 9 minutes ago
14'0''
se
semrush 14 minutes ago
17'47''
an
anonymous 41 minutes ago
19'28''
Is
Isabella 51 minutes ago
4'47''
Fi
Fitness 48 minutes ago
11'59''
re
relief 46 minutes ago
6'53''
an
anonymous 42 minutes ago
6'28''
bl
blackboard 33 minutes ago
18'25''

Latest score list for Kakuro

an
anonymous solved puzzle No#gen5v;
16'38''
Lo
Logan solved puzzle No#5kxk0;
14'44''
gu
guest solved puzzle No#0ymjg;
4'8''
an
anonymous solved puzzle No#xgj7d;
4'6''
an
anonymous solved puzzle No#pwknj;
9'36''
te
teriyaki solved puzzle No#6m8rn;
16'25''
an
anonymous solved puzzle No#0yd72;
18'13''
Tr
Trading solved puzzle No#vrn2z;
11'55''
pr
programs solved puzzle No#zq59n;
18'2''
an
anonymous solved puzzle No#0yg6r;
19'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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