6
6
9
8
30
6
5
7
14
13
13
41
6
6
31
6
30
9
5
12
8
16
16
16
3
6
12
6
11
41
11
6
9
14
7
6
6
23
12
20
5
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/5w1m0

Latest score list for #5w1m0

so
software een seconde geleden
17'24''
pr
programs 12 minuten geleden
8'10''
se
sell cash 23 minuten geleden
6'23''
Pa
Paintless 54 minuten geleden
3'59''
gu
guest 16 minuten geleden
12'8''
da
damage 41 minuten geleden
13'32''
Be
Benjamin een uur geleden
5'11''
Ol
Olivia 57 minuten geleden
5'20''
gu
guest een uur geleden
9'42''
so
social 2 uur geleden
11'25''

Latest score list for Kakuro

Am
Amelia solved puzzle No#oy70p;
14'46''
so
social solved puzzle No#3ezn2;
18'59''
gu
guest solved puzzle No#3789m;
9'55''
Au
Automotive solved puzzle No#l9k7r;
17'32''
an
anonymous solved puzzle No#l9k7r;
7'11''
an
anonymous solved puzzle No#lmr7w;
8'38''
se
sell cash solved puzzle No#l9k7r;
17'33''
Pa
Paintless solved puzzle No#3ezn2;
10'52''
an
anonymous solved puzzle No#okkrm;
5'51''
gu
guest solved puzzle No#3jvm9;
19'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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