13
32
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44
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21
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9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/pp2kv

Latest score list for #pp2kv

ma
masters il y a une seconde
18'58''
Ol
Olivia il y a 10 minutes
17'37''
an
anonymous il y a 11 minutes
10'53''
Bi
Bitcoin il y a 19 minutes
12'37''
Re
Rehab il y a une heure
10'59''
an
anonymous il y a une heure
4'29''
mo
motivation il y a une heure
17'36''
an
anonymous il y a une heure
14'28''
re
recovery il y a 2 heures
17'21''
be
betmgm il y a 59 minutes
17'3''

Latest score list for Kakuro

an
anonymous solved puzzle No#zgqpm;
3'20''
be
beauty solved puzzle No#n5q5k;
8'53''
Cl
Claim solved puzzle No#v8w04;
7'44''
Tr
Treatment solved puzzle No#v8w04;
19'50''
gu
guest solved puzzle No#gw8d4;
6'6''
my
myloancare solved puzzle No#dmpkv;
17'7''
an
anonymous solved puzzle No#knqnm;
6'41''
gu
guest solved puzzle No#7r729;
11'44''
an
anonymous solved puzzle No#jng49;
15'21''
an
anonymous solved puzzle No#mjydw;
19'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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