9
4
31
21
6
6
13
10
5
14
14
11
17
16
9
31
19
13
11
42
10
24
14
3
18
4
8
10
6
3
12
15
10
9
16
27
3
16
18
6
4
17
9
6
8
33
4
15
12
5
19
34
12
10
8
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/5wgvd

Latest score list for #5wgvd

an
anonymous a second ago
10'23''
gu
guest 8 minutes ago
13'38''
Fi
Fitness 24 minutes ago
17'13''
gu
guest 37 minutes ago
9'14''
Mi
Mia 50 minutes ago
8'53''
Ab
Abigail an hour ago
4'26''
gu
guest 35 minutes ago
6'23''
gu
guest an hour ago
17'44''
in
intergration 37 minutes ago
14'20''
be
beauty 32 minutes ago
17'3''

Latest score list for Kakuro

an
anonymous solved puzzle No#ekz4n;
13'6''
pr
programs solved puzzle No#j86z1;
7'49''
an
anonymous solved puzzle No#mjk12;
10'35''
be
betting solved puzzle No#yvx96;
5'4''
su
sundays dog solved puzzle No#292qy;
6'23''
El
Elijah solved puzzle No#xgm17;
6'36''
in
insurance solved puzzle No#rmwej;
3'32''
gu
guest solved puzzle No#29d1z;
7'39''
Ho
Hosting solved puzzle No#zqmvr;
10'11''
wa
warranty solved puzzle No#7jqmk;
10'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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