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Kakuro(Hard) https://gridpuzzle.com/kakuro/64qmq

Latest score list for #64qmq

gu
guest a second ago
5'5''
mo
motivation 8 minutes ago
9'6''
gu
guest 34 minutes ago
10'13''
Ho
Hosting 18 minutes ago
5'45''
re
restoration an hour ago
15'48''
an
anonymous 24 minutes ago
10'25''
gu
guest an hour ago
16'37''
gu
guest 2 hours ago
6'53''
pr
premium 36 minutes ago
15'45''
We
Weight loss 2 hours ago
5'34''

Latest score list for Kakuro

Be
Benjamin solved puzzle No#pjm8r;
9'19''
cr
crackstreams solved puzzle No#gyvxm;
3'50''
gu
guest solved puzzle No#77gr9;
13'45''
Ch
Charlotte solved puzzle No#gy7mv;
19'3''
an
anonymous solved puzzle No#gyvxm;
3'58''
an
anonymous solved puzzle No#v4ppy;
17'0''
an
anonymous solved puzzle No#0z79r;
19'47''
be
beauty solved puzzle No#77gr9;
15'59''
an
anonymous solved puzzle No#4j0g4;
3'54''
gu
guest solved puzzle No#gy7mv;
16'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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