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Kakuro(Evil) https://gridpuzzle.com/kakuro/65j9j

Latest score list for #65j9j

fi
finance a second ago
17'4''
At
Attorney 11 minutes ago
19'8''
an
anonymous 26 minutes ago
16'10''
ch
chocolate 37 minutes ago
15'17''
Ha
Hail car 25 minutes ago
7'56''
gu
guest an hour ago
6'48''
gu
guest 29 minutes ago
19'56''
gu
guest an hour ago
19'24''
ph
photography an hour ago
18'58''
Li
Liam 54 minutes ago
10'55''

Latest score list for Kakuro

gu
guest solved puzzle No#z04zm;
6'46''
an
anonymous solved puzzle No#77nrm;
6'11''
br
brother solved puzzle No#6421x;
19'9''
Ma
Mason solved puzzle No#774xm;
10'28''
re
refinancing solved puzzle No#x0q8x;
5'42''
La
Lawsuit solved puzzle No#77nrm;
6'40''
gu
guest solved puzzle No#77n8j;
5'18''
li
lightroom solved puzzle No#6421x;
16'47''
gu
guest solved puzzle No#e5982;
14'34''
do
doctors solved puzzle No#w5mrk;
18'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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