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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/4dvje

Latest score list for #4dvje

gu
guest a second ago
9'8''
te
technology 5 minutes ago
14'41''
st
stock price 16 minutes ago
7'8''
Is
Isabella 39 minutes ago
7'10''
gu
guest 14 minutes ago
10'50''
Pr
Prestashop an hour ago
19'19''
Ch
Charlotte an hour ago
14'27''
In
Investing 42 minutes ago
5'38''
an
anonymous 2 hours ago
18'42''
de
degree an hour ago
19'38''

Latest score list for Kakuro

Em
Emma solved puzzle No#jnw5y;
18'31''
gu
guest solved puzzle No#5w51d;
13'13''
Ga
Gas solved puzzle No#r8p11;
6'49''
pr
programs solved puzzle No#1y62k;
4'38''
Ga
Gas solved puzzle No#jnw5y;
8'41''
re
realtor solved puzzle No#1ywkd;
7'47''
mo
motivation solved puzzle No#5w51d;
7'37''
Ho
Hosting solved puzzle No#r8p11;
17'37''
re
recovery solved puzzle No#6dyjq;
9'30''
gu
guest solved puzzle No#1ywkd;
8'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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