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Kakuro(Evil) https://gridpuzzle.com/kakuro/6mkvq

Latest score list for #6mkvq

la
lawyer a second ago
6'10''
an
anonymous 4 minutes ago
19'2''
so
social 19 minutes ago
11'55''
Lo
Loans 24 minutes ago
14'56''
re
restoration 22 minutes ago
18'24''
gu
guest 50 minutes ago
7'26''
Ho
Hosting an hour ago
11'37''
bl
blackboard an hour ago
14'49''
cr
credit an hour ago
14'13''
Ja
Jacob an hour ago
7'37''

Latest score list for Kakuro

me
medical solved puzzle No#l8mee;
5'1''
so
social solved puzzle No#l8xqk;
19'43''
gu
guest solved puzzle No#l8r7x;
20'0''
an
anonymous solved puzzle No#l9z5q;
13'24''
se
sell cash solved puzzle No#3jv1y;
5'7''
an
anonymous solved puzzle No#3jv1y;
9'54''
gu
guest solved puzzle No#lqp5v;
18'56''
wa
warranty solved puzzle No#37dg1;
19'35''
Ma
Mason solved puzzle No#3jx5e;
14'47''
so
social solved puzzle No#3jv1y;
12'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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