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Kakuro(Evil) https://gridpuzzle.com/kakuro/z572v

Latest score list for #z572v

an
anonymous há um segundo
12'42''
ma
masters 10 minutos atrás
18'53''
an
anonymous 10 minutos atrás
18'46''
an
anonymous 55 minutos atrás
12'12''
gu
guest 44 minutos atrás
15'4''
At
Attorney há uma hora
17'31''
yo
youtube há uma hora
7'31''
Li
Liam 57 minutos atrás
6'49''
se
semrush há uma hora
10'7''
gu
guest 2 horas atrás
18'12''

Latest score list for Kakuro

ch
chocolate solved puzzle No#nwv8x;
13'7''
my
myloancare solved puzzle No#1g2mk;
19'46''
ph
photography solved puzzle No#1g2mk;
16'40''
re
repair solved puzzle No#k9zpq;
17'10''
ma
makeup solved puzzle No#gwx2m;
19'1''
an
anonymous solved puzzle No#nwv8x;
7'24''
Re
Rehab solved puzzle No#ejek4;
19'30''
pr
programs solved puzzle No#nwvg5;
18'26''
pe
petrol solved puzzle No#nwv8x;
6'21''
sp
specialist solved puzzle No#8vr25;
3'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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