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Kakuro(Easy) https://gridpuzzle.com/kakuro/6n7mj

Latest score list for #6n7mj

be
betmgm sekunti sitten
3'41''
Ev
Evelyn 11 minuuttia sitten
19'59''
an
anonymous 9 minuuttia sitten
7'30''
Ja
James 58 minuuttia sitten
7'16''
gu
guest 50 minuuttia sitten
18'53''
gu
guest tunti sitten
4'48''
gu
guest 44 minuuttia sitten
15'27''
Ev
Evelyn tunti sitten
17'32''
fr
freelance tunti sitten
14'43''
Ur
Urgent 30 minuuttia sitten
12'32''

Latest score list for Kakuro

an
anonymous solved puzzle No#vwkg9;
9'58''
gu
guest solved puzzle No#zy69n;
5'45''
ph
photography solved puzzle No#p6mnj;
8'44''
gu
guest solved puzzle No#p6mgg;
11'38''
an
anonymous solved puzzle No#9qjm0;
8'41''
an
anonymous solved puzzle No#xzmpd;
17'37''
gu
guest solved puzzle No#9qjm0;
9'17''
Ja
Jacob solved puzzle No#n2mkr;
7'50''
he
healthcare solved puzzle No#zy7jm;
18'56''
pr
programs solved puzzle No#828zx;
18'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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