14
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27
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23
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43
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33
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21
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7
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33
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Kakuro(Evil) https://gridpuzzle.com/kakuro/6wq8n

Latest score list for #6wq8n

an
anonymous a second ago
9'15''
an
anonymous 5 minutes ago
18'50''
an
anonymous 10 minutes ago
11'29''
gu
guest 34 minutes ago
5'21''
re
refinancing 39 minutes ago
12'22''
an
anonymous 26 minutes ago
7'28''
Pa
Paintless an hour ago
4'58''
an
anonymous an hour ago
10'17''
gu
guest 44 minutes ago
6'4''
gu
guest 2 hours ago
9'16''

Latest score list for Kakuro

an
anonymous solved puzzle No#m66zz;
18'10''
Co
Conference solved puzzle No#m66zz;
19'35''
te
technology solved puzzle No#x8kdd;
12'41''
an
anonymous solved puzzle No#7nv8j;
17'43''
yo
youtube solved puzzle No#dd0kv;
4'38''
ma
majority solved puzzle No#59z2d;
6'38''
in
insurance solved puzzle No#1ggk9;
4'2''
ma
makeup solved puzzle No#2kq08;
16'12''
Ur
Urgent solved puzzle No#1ggk9;
16'6''
ov
overtons solved puzzle No#x8kdd;
9'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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