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Kakuro(Evil) https://gridpuzzle.com/kakuro/771j4

Latest score list for #771j4

fi
finance för en sekund sedan
13'52''
gu
guest 14 minuter sedan
14'8''
Is
Isabella 34 minuter sedan
6'7''
gu
guest 43 minuter sedan
11'8''
an
anonymous 52 minuter sedan
18'7''
So
Sophia för en timme sedan
11'47''
Au
Automotive 42 minuter sedan
11'14''
te
teriyaki 51 minuter sedan
4'55''
gu
guest för en timme sedan
7'39''
an
anonymous för en timme sedan
17'31''

Latest score list for Kakuro

re
restoration solved puzzle No#okkm2;
12'51''
At
Attorney solved puzzle No#lg580;
9'36''
an
anonymous solved puzzle No#37z7k;
13'14''
mo
mortgage solved puzzle No#3jv91;
17'29''
pr
programs solved puzzle No#l989r;
13'31''
mo
motivation solved puzzle No#l9m4r;
12'58''
In
Investing solved puzzle No#37z7k;
16'42''
bu
business solved puzzle No#l8mr5;
5'8''
an
anonymous solved puzzle No#ov5mk;
6'16''
Ja
Jacob solved puzzle No#l9m90;
10'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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